design thinking

Design Thinking: innovative solutions for instructional design

Once you have set your learning objectives, the following step in instructional design is the definition of all the training process elements, both face-to-face and eLearning, which can make use of models like Design Thinking to find innovative solutions.  Which processes does this model comprehend and which benefits does it have for instructional design? Keep reading to learn more.    WHAT IS DESIGN THINKING? Design Thinking is a methodology born in Stanford and then spread in the rest of…


video lessons

5 Tips to Improve Your Video Lessons

In this article we will present 5 tips, quick and low-cost, to improve your video lessons, making your e-learning content more engaging and effective to reach all your learning objectives.  THE COVID-19 EMERGENCY AND THE DIGITAL RUSH  In this period of health emergency caused by the spread of Covid-19 virus, many people are approaching e-learning for the very first time, either as teachers or students, to cope with the impossibility of face-to-face teaching. Despite everyone’s effort being…


REACT eHealth solution

REACT: eHealth to improve after-stroke rehabilitation

The REACT project takes its name from “Re-education Activities through Technology” and it’s part of the broader family of eHealth, namely IT solutions and resources applied to the health market. With the spread of technology in every aspect of our lives, it was only a matter of time until it was involved in rehabilitation and prevention services targeting both patients and people at risk of developing illnesses. Of course, there are many ways in which technology could come handy in this field,…


SCORM

What is the SCORM, the key-standard for e-learning interoperability

In this article we will try to explain what is the SCORM and all the benefits you can achieve if your e-learning content and your LMS platform complies with it.  WHAT IS THE SCORM: DEFINITION AND HISTORY SCORM is an acronym standing for “Shareable Content Object Reference Model” and refers to the main standard defining the characteristics of learning objects in terms of use, traceability and storage.  Learning objects, or shareable content objects (SCO), are the atomic element of e-learning:…


Quiddis, il blended training

E-learning or face-to-face? Blended training is better!

In our last article we talked about the endless challenge between e-learning and face-to-face, explaining why digital training can help solve many issues related to engagement, cost and control. In this article we will try to describe which role is assigned to the face-to-face phase and how blended learning could boost the effectiveness of the training process.  SOFT SKILLS AND HARD SKILLS: FROM DICTIONARY ENTRIES TO PRACTICE  Let’s start with some basic definitions. Blended learning is the…


e-learning

E-learning vs. face-to-face training: the ultimate challenge

Most trainers are quite skeptical about moving their face-to-face lessons to online training: in this article we will try to explain what are the perks of e-learning and why it represents the future of training. DIGITAL NATIVES: COULD TRADITIONAL TRAINING STILL BE AN OPTION? We have already talked on this blog about digital natives and their different way to approach learning: getting unfocused very easily and needing different stimuli to keep their dopamine levels high. In the same article,…


Quiddis: an e-learning service meant for trainers

When people talk about e-learning services, they always focus on the learner’s point of view: the possibility to access training content anywhere and anytime, a user-friendly interface, interactive and tailored solutions. But what about who is in charge of building those contents? In this article we will try to describe why and how Quiddis was created primarily for trainers, in order to make everyone able to build content and manage academy communities online. E-LEARNING: EVERYTHING STARTS…